I tried to re-create an older image of mine using Unreal.
I have been playing with the idea of using Unreal for some upcoming projects. I decided to try using some new tech, Nvidias VXGI , and tried to get a similar result as my pre-rendered scene in V-ray.
Overall I feel it was a success. I learned a lot, and have pretty high confidence I could use Unreal for some of my upcoming projects.
The V-ray render was rendered in passes and painted on a LOT in Photoshop. The Unreal versions are all real-time, no paint or compositing. (In the future I would likely paint and compositing the Unreal versions for my need, but for this test I wanted to try and recreate it as close as possible)
For more info on the original , I wrote a blog post about its creation: